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Grid check 1,2

Updated: Nov 8, 2022

Part of my exploration process is making sure that my prompt is coherent and consistent, after crating the prompt tightly I send it for a quick X/Y grid check to make sure that it looks good within the reasonable CFG scale and Steps (image 1). Then I send it for a seed check to make sure that it is consistent within the different random seeds (image 2). This is how I know that this prompt is solid and will yield good usable imagery every time I'll use it, so now I can use it further with different animation tools


Image 1 - Gaudian Castles grid CFG/Steps


Image 2 - Gaudian Castles seed check grid


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